Website:
curlyblue.com
Job details:
Position Type: Full-Time Independent Contractor
Apply to: talent@jmancurly.com
---------
Overall Role Mission As a Composer / Sound Designer, you take full ownership of Curlyblue’s sonic universe. You are the ultimate guarantor of our games' auditory identity, from initial concept to final delivery. Both a creator and a strategist, you autonomously manage the audio scope to ensure a high-quality immersive experience, delivered within production deadlines and the technical constraints of VR/MR.
ResponsibilitiesOwnership, Planning, and Delivery Responsibility
- Audio Identity Responsibility (Audio Ownership): Define, document, and champion the overall audio vision. You are accountable for the final sound quality and the consistency between music, sound effects (SFX), and the user interface (UI).
- Music and SFX Creation: Compose original music and design immersive sound effects, combining custom creation with the strategic selection of sound libraries.
- Audio Scope Management: Evaluate the workload required for each feature and define what is achievable based on available resources and time.
- Delivery Commitment: Take responsibility for delivering all audio assets (music, voice, SFX) for production milestones (Sprints, Vertical Slice, Launch).
- Strategic Prioritization: Identify critical audio needs and propose creative solutions to maximize sonic impact while respecting production deadlines.
Creation, Integration, Optimization, and Performance
- Creation of requested music and SFX.
- Integration Mastery: Ensure the complete integration of audio assets into the game engine (Unity) and oversee their proper technical functionality within the builds. Audio is currently implemented directly in Unity; experience with Unity’s native audio tools and Meta XR Audio is preferred.
- Spatialization and VR: Optimize 3D spatialization for VR while strictly managing performance budgets (memory, CPU) for the Meta Quest.
Collaboration and Quality
- Advisory Expertise: Support designers and programmers in designing dynamic audio systems that enhance player feedback.
- Guarantor of Excellence: Conduct rigorous follow-ups and constant testing to ensure the delivered audio experience is bug-free and faithful to the initial vision.
QualificationsExperience:
- Proven experience in sound creation and integration for video games, including full management of the audio pipeline on at least one project.
- Demonstrated ability to manage an audio production schedule and meet tight deadlines.
Technical Skills:
- Advanced mastery of DAWs (Reaper, Pro Tools, etc.) and integration within Unity.
- Strong understanding of audio constraints specific to VR and standalone hardware (Meta Quest).
- Knowledge of VR audio formats for better immersion (Ambisonics)
Professional Aptitudes:
- High autonomy and sense of responsibility: Ability to take ownership of the audio department and guarantee its deliverables.
- Collaborative spirit, pragmatism regarding scope, and excellent communication.
Click on Apply to know more.