- Location
- New York City or San Francisco or New Zealand
- Job type
- Full-time
Required skills
- Python
- USD
- Omniverse
- Isaac Sim
- MDL
- MaterialX
- Unreal Engine
- Houdini
- Blender
- Newton
- Warp
- Metahuman
About the role
Strong portfolio in procedural tooling for real-time pipelines, deep knowledge of PBR materials and custom shaders (MDL, MaterialX, Unreal), experience with procedural scene creation (Unreal PCG, Houdini, Blender), expertise in Gaussian splatting, and a track record of shipping production-ready capabilities.
About ANTIOCH UNIFIED SCHOOL DISTRICT
Robotics simulation platform that helps physical-AI teams design, test, and train autonomous systems in the cloud.
This page is fully interactive when JavaScript is enabled. Please enable JavaScript to apply or browse related roles.