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Technical Art Intern (Game of Thrones: Legends) - Summer 2025

Min Experience

0 years

Location

Chicago, IL

JobType

internship

About the job

Info This job is sourced from a job board

About the role

Game of Thrones: Legends is looking for a Technical Art Intern to add to our team. Technical Artists are responsible for the integration and optimization of a variety of art assets, taking them from concept artists and animators and getting them to work in-engine alongside our engineers. Tasks would include working with flat artwork, animations, 3D model rigs, lighting components, VFX elements and internal tools to get assets into the game and running efficiently. Our team is very process oriented and always looking for new ideas on how to improve workflow to get the best out of everything we do. As a Technical Art Intern, you’ll be working alongside artists and engineers to build and integrate new elements into the GOT: Legends game. This role provides a great opportunity to learn and grow as a Technical Artist while working with an amazing and well known IP; it is also a great chance to learn processes and workflows when dealing with a live game. Tasks on this project could include: Working with the Concept Artists to add new assets into the game Implementing VFX assets to set up exciting effects for Game of Thrones characters Supporting the Animation team in importing new character rigs and animations Working along side the rest of the Tech Art team to audit and improve internal processes Using and iterating on internal process tools (exporting/importing scripts, bundling scripts) Collaborating with the Design team on game events and special game modes This Technical Art internship is for those who will have graduated from a US college or university between June 2024 to June 2025. This role is connected to Zynga’s Chicago office. Curiosity about both the technical and artistic aspects of game development Solid understanding of the Unity game engine Strong communication skills (verbal and written) Understanding of C# or other high level programming languages Attention to detail when working with art assets Ability to think creatively about internal processes and improvements Bonus Points: Shader building and modifying skills Animation knowledge (timeline based and particle animations) Scripting work that integrates into Photoshop/Unity/Maya

About the company

Zynga is a global leader in interactive entertainment with a mission to connect the world through games and a wholly-owned subsidiary of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). With massive global reach in more than 175 countries and regions, the combined diverse portfolio of popular game franchises has been downloaded more than 6 billion times on mobile, including Star Wars™: Hunters, CSR Racing™, Dragon City, Empires & Puzzles™, FarmVille™, Golf Rival™, Hair Challenge™, Harry Potter: Puzzles & Spells™, High Heels!™, Merge Dragons!™, Merge Magic!™, Monster Legends, Toon Blast™, Top Eleven, Toy Blast™, Two Dots, Words With Friends™, and Zynga Poker™. Founded in 2007, Zynga is headquartered in California with locations in North America, Europe, and Asia.

Skills

Unity
C#
Animation
VFX