Job Title: 3D Character Modeller Experience : (1-3)years (production experience required) Role Overview We are looking for a talented 3D Character Modeller to create high-quality, production-ready characters for 3D Print, cinematics, or animation projects. The ideal candidate should have strong anatomy knowledge, clean topology practices, and excellent sculpting and texturing skills. Key Responsibilities -Create high-quality realistic or stylized character models from concept art or references. -Develop high-poly sculpts and optimized low-poly meshes. -Ensure proper edge flow suitable for animation and deformation -Create clean and efficient UV layouts. -Produce high-quality texture maps (skin, clothing, accessories). -Work closely with rigging, texturing, and look-dev teams. -Maintain naming conventions and pipeline standards. -Iterate based on art direction and feedback. -Meet project deadlines while maintaining quality. Required Skills -Strong expertise in ZBrush for sculpting. -Proficiency in Blender / Maya for modelling and retopo. -Excellent understanding of: -Human anatomy & proportions -Facial topology -Edge flow for deformation -Cloth
Good knowledge of AI for example meshy,tripo etc for basemesh.
basics send your Resume at hr@crazycubanimations.com