W.R.K.S Games
Website:
wrks-games.com
Job details:
Company Description W.R.K.S Games is a developer and publisher focused on creating games and content based on original intellectual properties. The studio is committed to building distinctive, story-driven experiences and innovative gameplay concepts.
Team members collaborate across disciplines to bring unique worlds and characters to life. The company values creativity, initiative, and a strong interest in game development. Interns and full-time staff have opportunities to contribute directly to live projects and grow within the organization.
Role Description This is a full-time remote role for two Unreal Engine Developers, starting as an unpaid internship with the transition to a paid full-time position based on performance and project needs.
Day-to-day responsibilities include developing gameplay features in Unreal Engine, implementing and refining game mechanics, and working with blueprints and/or C++ code. The role involves collaborating with designers, artists, and other developers to integrate assets, optimize performance, and ensure a stable build. Interns are expected to participate in regular team meetings, provide progress updates, troubleshoot technical issues, and contribute ideas to improve the player experience.
Documentation of systems and adherence to project workflows and version control are also part of the daily tasks.
Salary: SGD 200 / month during internship, SGD 1000/month for first three months after that and SGD 3200/month at full pay.
Qualifications
- Experience with Unreal Engine development (Blueprints and/or C++), including creating and integrating gameplay systems.
- Understanding of core game development concepts such as object-oriented programming, performance optimization, and debugging.
- Ability to collaborate effectively in a remote environment, communicate clearly, and follow established development processes.
- Strong problem-solving skills, attention to detail, and the ability to learn new tools and techniques quickly.
- Familiarity with version control tools (e.g., Git), task tracking software, and standard game development pipelines is beneficial.
- Portfolio, demo reel, or sample projects showcasing Unreal Engine work or game prototypes is strongly preferred.
- Relevant education or training in computer science, game development, or equivalent required.
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