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TiMi Montreal- Gameplay programmer intern 105063

Min Experience

0 years

Location

Montreal, Quebec, Canada

JobType

internship

About the job

Info This job is sourced from a job board

About the role

Responsibilities

Job description Help build core gameplay systems such as AI allies and enemies, vehicles and progression systems. Work closely with game designers or other trades to deliver high quality features. Establish strong gameplay foundations that will support a large production. Share a passion to innovate, especially in the design and development of open world games Work Location: Canada-Quebec-Montreal

Requirements

Job requirements Currently in school graduating with a future date, or graduation year no earlier than 2024 Educational background in game programming or computer science Experience with Unreal Engine is a strong plus Proficiency with C++ Ability to quickly prototype and iterate in collaboration with others Self-directed, taking initiative to drive progress Strong communication, interpersonal, and organizational skills

About the company

TiMi Montreal

Skills

c++
unreal engine