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Game Research & Development Intern, Engine Research

Min Experience

0 years

Location

US-Irvine, US-Los Angeles, US-Palo Alto, US-Bellevue-108th Ave

JobType

internship

About the role

Working with scientists to research and develop advanced techniques in the following topics: 3D geometric learning, Re-meshing and UV optimization, Physically-based animation and simulation Machine learning for computer graphics Motion planning in virtual city Character locomotion and control realistic image synthesis and real-time rendering techniques Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment

Skills

3D geometric learning
re-meshing
UV optimization
physically-based animation
simulation
machine learning
computer graphics
motion planning
character locomotion
control
image synthesis
real-time rendering