Little Red Zombies Studios Pvt. Ltd
Website:
littleredzombies.com
Job details:
🚀 We’re Hiring – Technical Artist (On Site - Hyderbad)
🔵About the Role
Little Red Zombies is looking for a Technical Artist to help strengthen and scale our technical foundations across production. This role works closely with artists, developers, and production teams to bridge creative and technical workflows, improve pipeline efficiency, and provide hands-on support that enables teams to deliver consistently.
The ideal candidate enjoys solving problems, building tools, improving workflows, and helping teams work faster and more reliably. This is a hands-on role with direct impact on production quality and efficiency.
🔵Key Responsibilities
* Work closely with artists and developers to bridge creative and technical workflows.
* Provide technical support across projects and help unblock teams.
* Build, maintain, and improve tools and pipelines that increase production efficiency.
* Identify bottlenecks and proactively recommend workflow improvements.
* Support engine integration and ensure assets function correctly in production environments.
* Assist in pipeline optimization to reduce manual effort and improve reliability.
* Support version control workflows and help maintain smooth collaboration and asset management.
* Collaborate with teams to strengthen technical standards and production processes.
* Help establish scalable technical solutions that improve consistency across projects.
🔵Requirements
* Strong understanding of game art production pipelines.
* Problem-solving mindset with willingness to learn and take ownership.
* Ability to communicate effectively with both artists and technical teams.
* Experience or interest in scripting and automation.
* Understanding of version control workflows.
* Ability to identify workflow inefficiencies and drive improvements.
* Strong organizational and troubleshooting skills.
🔵Technical Knowledge
* Game art production pipelines and asset workflows.
* Pipeline optimization and workflow improvements.
* Scripting and automation fundamentals.
* Version control systems and collaboration practices.
* Asset integration and production environments.
* Troubleshooting and technical support processes.
🔵Software Knowledge
* Python or other scripting languages (preferred)
* Unreal Engine
* Version control systems such as Git, Perforce, or equivalent
* Familiarity with DCC tools such as Maya, Blender, ZBrush, or Substance Painter
* Knowledge of automation and tool development workflows
🔵Preferred Background
* Experience supporting artists or production teams.
* Exposure to real-time engines and game production environments.
* Experience building tools or improving pipelines.
* Interest in automation, AI-assisted workflows, and technical problem solving.
* Experience in game development, outsourcing, VFX, animation, or creative production environments.
🔵What We're Looking For
Someone who:
* Thinks in systems rather than isolated tasks.
* Enjoys solving problems and improving workflows.
* Communicates effectively with both artists and technical teams.
* Takes ownership and follows through.
* Is proactive in identifying opportunities for improvement.
* Is comfortable working in a growing environment where systems continue to evolve.
* Has a passion for building reliable and efficient production processes.
If you're excited about strengthening pipelines, supporting artists, and building technical foundations that improve production quality and efficiency, we'd love to hear from you.
Click on Apply to know more.