Flag job

Report

Game Designer & New Game Founder, Spark

Min Experience

0 years

Location

helsinki, remote

JobType

contract

About the role

Do you want to make the next Supercell hit game? We are looking for developers with a founder mentality to join the next round of our revolutionary Spark program. You will have a chance to participate in a groundbreaking 4-month game making program designed to find and form the best teams to make the best new games. Successful participants will also have a chance to join Supercell at the end of a 4-month programme as permanent employees, having an opportunity to build their exciting ideas into hit games. What is Spark? - Find out more! The program is open to all experienced game makers with broad industry knowledge (diverse environments and genres), a can-do attitude and hands-on experience. Spark is an adventure which requires a team player who is not afraid of change and can adapt to different team situations. You should rally people around you with a shipping mentality, and, ideally, have prior experience in shipping games to hit the ground running. While you are encouraged to dream big at Supercell, you must be pragmatic and open to compromise to become a successful Spark participant. Why to join? Opportunity to become a founder of Supercell's next new game Shot at making your ideas a reality while being fully in charge of your destiny Access to Supercell resources and know-how Chance to learn from the best industry leaders Possibility of becoming a full-time Supercellian Requirements Experience as a senior game designer Experience designing whole games and not just separate features Knowledge of systems, gameplay, and metagame design Ability to merge "gut" design with KPIs and data metrics Great industry knowledge and passion for games Technical knowledge - Assets implementation experience Passion for executing rather than advising or managing others Nice to Have Economy or monetisation design experience Experience designing board games Visual development / creative direction experience Business / product design experience People management skills New games experience, mobile games experience and GaaS experience Multidisciplinary experience - Art or Programming knowledge

About the company

We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever. To achieve this goal, we put together the best possible teams and give them the freedom and independence to succeed.

Skills

game design
game development
gameplay design
metagame design
data metrics
game industry knowledge
technical knowledge
asset implementation
economy design
monetization design
board game design
visual development
creative direction
business design
product design
people management
new games
mobile games
GaaS
multidisciplinary
art
programming