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Game Designer

Min Experience

3 years

Location

remote

JobType

full-time

About the job

Info This job is sourced from a job board

About the role

Nexters seeks a Game Designer for their flagship project, Hero Wars: Dominion Era (Desktop). This role requires owning features from conception to launch, reworking systems, and directly influencing key product metrics. Responsibilities include designing and implementing game mechanics and core/meta gameplay systems, balancing and optimizing in-game systems, developing and launching new modes, creating progression/reward systems, analyzing metrics, managing content, collaborating with other departments, conducting playtests, and writing design documentation. Must have: 3-5 years gameplay design experience Proven success in designing and improving core gameplay systems Deep understanding of F2P mechanics and design principles Strong system balancing and optimization skills Experience with analytics and data-driven decision-making Excellent communication and collaboration skills Good to have: Experience with successful game projects Familiarity with the battler genre Understanding of game engines and basic programming

About the company

Nexters is an international game development company that strives to introduce the joy of core gaming experiences to casual players. In 2021 we went public and listed on the NASDAQ (GDEV). Nexters is part of the GDEV holding, which includes not only Nexters, but also Cubic Games, Royal Ark, Game Gears studios. Our people work worldwide from offices in Cyprus, Armenia, and Kazakhstan or remotely. We want brilliant professionals who love building great games in a team with one of the best cultures.

Skills

Communication
Risk Management
Time Management