Website:
parallax.co.in
Job details:
Job DescriptionLevel Designer (Unreal Engine)Location: Mumbai (Wadala)
Department: Game Development / XR Development
Experience: 1–3 Years
Employment Type: Full-Time
About the RoleParallax Labs is looking for a creative and technically skilled Level Designer to build immersive, engaging, and optimized environments using Unreal Engine. The ideal candidate should possess strong spatial design skills, understand gameplay flow, and be capable of creating levels that deliver exceptional player experiences across Games, VR, AR, and Simulation projects.
You will work closely with Game Designers, Environment Artists, Technical Artists, Developers, and QA teams to design, iterate, and optimize gameplay spaces from concept to final implementation.
Key Responsibilities- Design, prototype, implement, and maintain high-quality game levels using Unreal Engine.
- Create engaging level layouts that support gameplay objectives, storytelling, pacing, and player progression.
- Develop environments including terrain, architecture, props, lighting, set dressing, and interactive gameplay spaces.
- Design gameplay scenarios incorporating puzzles, AI encounters, combat sequences, objectives, and environmental storytelling.
- Implement gameplay mechanics using Unreal Engine Blueprints, triggers, scripted events, and Sequencer.
- Collaborate closely with Game Designers to translate design concepts into playable experiences.
- Work with Environment Artists to integrate and optimize assets while maintaining visual quality and gameplay functionality.
- Ensure levels meet gameplay, performance, and technical requirements across multiple hardware platforms.
- Optimize levels by reducing draw calls, improving lighting performance, collision setup, occlusion culling, LODs, and asset streaming.
- Conduct playtesting sessions, gather feedback, identify gameplay issues, and iterate on level design.
- Debug level-related issues including navigation, collision, AI paths, gameplay scripting, and performance bottlenecks.
- Work with Programmers to integrate new gameplay systems, tools, and engine features.
- Maintain proper version control using Perforce/Git.
- Create and maintain clear design documentation, blockouts, flow diagrams, and implementation notes.
- Follow project milestones and deliver assigned work within deadlines.
- Stay updated with the latest Unreal Engine features, workflows, and industry best practices.
Required Skills- Strong proficiency in Unreal Engine 4/5.
- Excellent understanding of level design principles, gameplay pacing, player guidance, and environmental storytelling.
- Hands-on experience with:
- Blueprints
- Sequencer
- Landscape Tools
- Foliage System
- Navigation Mesh
- Lighting (Lumen/Lightmass)
- Material Instances
- World Partition (preferred)
- Good understanding of gameplay scripting using Blueprints.
- Knowledge of optimization techniques for games and VR applications.
- Familiarity with AI behavior, navigation systems, triggers, checkpoints, and interactive objects.
- Basic understanding of composition, scale, lighting, and visual aesthetics.
- Familiarity with version control systems such as Git or Perforce.
- Ability to debug and troubleshoot gameplay and performance issues.
- Strong analytical, problem-solving, and communication skills.
- Ability to work independently as well as in a collaborative team environment.
Preferred Skills- Experience developing VR/AR/MR experiences.
- Knowledge of simulation or serious games development.
- Experience with modular environment creation.
- Basic knowledge of C++ for Unreal Engine.
- Familiarity with Niagara VFX system.
- Experience working in agile development environments.
- Understanding of user experience (UX) principles in games and immersive applications.
Software & Tools- Unreal Engine 4/5
- Blueprints
- Sequencer
- Maya / Blender
- Substance Painter
- Photoshop
- Perforce / Git
- Jira (Preferred)
Education & Experience- Bachelor's degree in Game Design, Computer Science, Animation, Multimedia, or a related field.
- 1–3 years of professional experience in Level Design using Unreal Engine.
- Strong portfolio demonstrating gameplay-focused level design, environment creation, and Unreal Engine implementation.
- Experience working on PC, Console, VR, AR, or Simulation projects is preferred.
What We're Looking For- Creative thinking with a strong eye for gameplay and level composition.
- Passion for creating immersive player experiences.
- Ability to accept feedback and iterate quickly.
- Strong time management and ownership of assigned tasks.
- Excellent collaboration and communication skills.
- Passion for games, emerging technologies, VR, AR, and interactive experiences.
Click on Apply to know more.