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Software Engineer (Fleet Platform, Build Tooling)

Location

Armenia (Yerevan), Cyprus (Limassol, Paphos), Czech Republic (Prague), Poland (Warsaw), Serbia (Belgrade)

JobType

full-time

About the job

Info This job is sourced from a job board

About the role

At JetBrains, code is our passion. Ever since we started, we have strived to make the strongest, most effective developer tools on earth. By automating routine checks and corrections, our tools speed up production, freeing developers to grow, discover, and create. Fleet is an ambitious new development tool by JetBrains. Powered by state-of-the-art technology and decades of IDE-building experience, Fleet reimagines code editing, offering a lightweight yet smart development setup out of the box. As the Fleet platform evolves, multiple products are planned to be built on top of it. This requires a more flexible build tooling. We are looking for a Software Engineer to help streamline the development experience for Fleet developers. Job description In this position, you will be part of a team responsible for: Supporting stakeholders of the Fleet platform (KMP and the Fleet team itself) in their build tooling needs. Implementing new distribution-related features of Fleet, including a new launcher, cross-platform distributions, and local testing of Fleet remote scenarios. Ensuring Fleet's build correctness. Optimizing Fleet's build speed. Optimizing Fleet's safe-push and distribution pipeline speed. Improve the Fleet plugins' SDK for an enhanced third-party developer experience.

About the company

At JetBrains, code is our passion. Ever since we started, we have strived to make the strongest, most effective developer tools on earth. By automating routine checks and corrections, our tools speed up production, freeing developers to grow, discover, and create. Fleet is an ambitious new development tool by JetBrains. Powered by state-of-the-art technology and decades of IDE-building experience, Fleet reimagines code editing, offering a lightweight yet smart development setup out of the box.

Skills

kotlin
gradle
bazel