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Senior Gameplay Designer

Min Experience

5 years

Location

remote, Los Angeles, California, United States

JobType

full-time

About the job

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About the role

Senior Gameplay Designer responsible for building initial 3D gameplay prototypes in C++, reviewing prototypes from other designers, coordinating with a team of programmers, artists, and animators, conducting playtests, mentoring junior designers, and using gameplay to evoke emotion. The ideal candidate has 5+ years of professional game development experience, C++ (or strong C# with interest in learning C++), and a passion for creating immersive and emotionally resonant animal interactions. The game focuses on creating 'squishy, intimate, and strange' interactions, drawing inspiration from sources like fairytales, Jim Henson, and Junji Ito. The role involves balancing realism with efficient development, requiring the ability to ruthlessly cut unnecessary elements while championing impactful design choices. The position offers a fully remote or on-site option in Los Angeles.

Skills

C++
Unreal
Blender
Prototyping
Rendering
Unity