Crossing Hurdles
Website:
crossinghurdles.com
Job details:
Position: Game Developer (Engines)
Type: Hourly contract
Compensation: $80 - $120/hour
Location: Remote
Commitment: 10–40 hours/week
Role Responsibilities
- Develop, implement, and optimize game environments using Panda3D and Godot.
- Script advanced gameplay mechanics and physics systems using Python and GDScript.
- Collaborate with AI research teams to build and refine environments for AI training.
- Create modular, maintainable, and well-documented code for simulations and interactions.
- Ensure performance, stability, and scalability of game systems across platforms.
- Contribute to the design and technical direction of AI-driven gameplay features.
- Communicate progress, challenges, and technical insights with cross-functional teams.
Requirements
- Strong experience with Panda3D and/or Godot game engines.
- Proficiency in Python and GDScript for scripting game logic and physics.
- Strong understanding of game physics, environment design, and interactive systems.
- Experience building and optimizing real-time game environments.
- Ability to work independently in a remote, collaborative environment.
- Excellent written and verbal communication skills.
- Experience integrating AI models or agents within game engines.
Application Process (Takes 20 Min)
- Easy Apply on LinkedIn
- Check email for next steps
- Participate in resume evaluation & interview stage
Click on Apply to know more.