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Job details:
We’re Hiring: Full-Time Environment Artist (Unity)
Company: MeshCraft
Employment Type: Full-Time
Location: Remote / Hybrid (as applicable)
Compensation: ₹20,000 – ₹30,000/month
Role SummaryMeshCraft is looking for a skilled Unity Environment Artist to design, build, and optimize high-quality, game-ready 3D environments aligned with artistic vision and gameplay needs.
Key Responsibilities• Create and integrate polished, game-ready environments in Unity based on concept art and technical requirements
• Develop indoor and outdoor scenes with strong visual fidelity and performance efficiency
• Implement advanced scene composition, PBR materials, and immersive lighting setups
• Optimize environments using Light Baking, LOD systems, Occlusion Culling, and mesh optimization techniques
• Utilize Unity SDKs, plugins, and external tools for workflow efficiency and performance profiling
• Collaborate closely with 3D artists, designers, and developers throughout production
Required Qualifications• Strong experience with Unity (URP/HDRP preferred)
• Deep understanding of real-time environment optimization techniques
• Strong grasp of lighting, composition, and environmental storytelling
• Experience in asset integration, scene management, and performance profiling
• Ability to translate 2D concept art into fully realized 3D environments
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