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Game Tools Engineer

Location

Stockholm

JobType

Full-time

About the job

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About the role

As a Game Tools Programmer at Embark you will focus on helping our developers and content creators on Arc Raiders to continuously find ways to make us more efficient in our day to day game development. We believe that great games are made in creative environments, where builds are always playable, and teams can move fast and test as many ideas as possible. In close collaboration with our designers and programmers, you will create easy-to-use tools that enable us to iterate quickly and that encourage experimentation. The games and tooling we're making are built in mostly Unreal, using C++, blueprints and a scripting language called Angelscript. Example of responsibilities By own initiative find opportunities to improve or build tooling to further improve our workflows and ways of making games Occasionally assist our team in debugging and fixing complex issues within unreal editor Occasionally build content validators to prevent errors reaching the build by checking content validation already in editor We would love if you have A creative and curious mind A strong background in C++ Experience with Unreal Engine Fluent in English - our team comes from all over the world! An interest in computer science and programming as a craft Additionally one or some of these would be a great bonus Previously worked with shooter or third-person games Ability to speak "design"

About the company

To realize this dream of ours, we explore and apply the latest technology, and we reimagine what games can become and how they should be built. All of us at Embark take part in shaping our culture. We succeed together, we fail together, and we learn together. If you're passionate about games and our mission, bring your expertise, your enthusiasm, your crazy ideas, and let's change the games industry forever. At Embark we offer a journey into the unknown, to build creative, surprising and beautiful experiences together.

Skills

c++
unreal-engine