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Experience Designer II

Min Experience

5 years

Location

Hyderabad

JobType

full-time

About the job

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About the role

Electronic Arts' Slingshot Games is hiring an Experience Designer to craft immersive UI/UX for Star Wars: Galaxy of Heroes, collaborating across disciplines to deliver top-tier mobile gameplay experiences. The role demands expertise in Figma, Unity, and mobile game UX, with a focus on player advocacy, system design, and hands-on implementation. Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Slingshot Games is looking for an Experience Designer to join our team building new features for Star Wars: Galaxy of Heroes, a top grossing mobile game and the most successful Star Wars game ever released. At Slingshot Games, we create excellent player experiences on mobile. You'll create user interfaces that influence every level of the product, and you'll be an advocate for the player experience. You'll collaborate across multiple disciplines and apply your creativity to new features in the game. You will report to Design Director. What You'll Do Build relationships with artists, game designers, development directors, and producers to set design priorities and find balanced solutions for player, business and technical goals. Partner with engineers to understand our existing technical frameworks to ensure designs are efficient and achievable without sacrificing quality of experience. Design and refine concepts, wireframes, and prototypes; set clear experiential goals and use research along with team feedback to reach the best result. Promote UX and UI guidelines, design principles, and best practices such as heuristic evaluations/usability standards, archetype development, experience journey maps, prototyping and user testing. Build complex interfaces in engine to match your designs. Advocate for design excellence, craftsmanship, accessibility, and usability. What You'll Need High level of expertise with Figma, particularly in working with design systems and following established best practices. 5+ years of experience as a user experience designer, interaction designer, interface designer, product designer or similar role. Expertise implementing designs in the Unity game engine. Proficiency working with, enhancing, and extending existing visual design systems. A portfolio of shipped products from preproduction to release. Strong familiarity with mobile game design principles and usability standards. Willingness to play the game consistently to develop a deep understanding of the experience and gameplay systems our players engage with at all levels. Pluses Familiarity with motion graphics tools, such as After Effects to create motion targets for UI celebrations and transitions. Familiarity with the character collector RPG genre.

About the company

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Skills

figma
unity
mobile game ux
user experience design
interaction design
interface design
product design
design systems
motion graphics
character collector rpg