Website:
gamefuelstudio.com
Job details:
Company Description:
GameFuel is a bootstrap startup with a clear vision: to deliver top-tier game art content by combining world-class talent with efficient processes.
We partner closely with game development studios, ensuring seamless integration and minimising client overhead.
At GameFuel, we empower our artists to grow into complete game professionals—specialists who understand the broader game context and the impact of their work on the final product.
About the Role
We need a Delivery Coordinator to keep the day-to-day flow of work on track.
This is a hands-on operational role. You will live in Jira. You will spend most of your day making sure the right tickets exist, the right people are on them, the board keeps moving, and nothing is silently slipping.
You will write the tickets that artists work from, run the team's daily rhythm, and produce the weekly status report that our onshore producer and client rely on.
Art and game design knowledge is welcome but not required. What we need is someone who keeps everything organised and moving.
What you'll do day to dayRun the Jira boards. Maintain workflows, filters, and dashboards. Keep ticket status accurate at all times. Clean up stale tickets and build the JQL queries the team needs.
Break briefs into tickets. Take art briefs and milestone targets from the onshore producer and turn them into discrete, well-scoped tickets that an artist can start working on without confusion. Every ticket needs a clear description, references and specifications attached, and acceptance criteria that make "done" unambiguous.
Keep the team's workload sensible. Cap how much work is open at any one time. Help the team take on new tickets as they finish current ones, rather than letting anyone get overloaded. Spot blockers early and clear them.
Run a short daily check-in. Fifteen minutes, focused on what is blocked, what is at risk, and what is moving. The board carries the status. The meeting carries the problems.
Watch how work flows through the team. Track how long tickets take to move from started to done, how many tickets close each week, and where work piles up. Bring the patterns you see to your team leadership so the team can improve the system.
Produce the weekly status report. The senior stakeholders and the client read this. It tells them what was delivered, what is in flight, what is at risk, and what decisions are pending. Build it from live Jira data and notes taken.
Run post-milestone reviews. After each delivery, sit down with the team and talk through what worked and what did not. Leave the session with one or two concrete changes for the next milestone.
What you'll bringOne to three years coordinating delivery or production work in a creative or technical environment. Games industry experience is a strong plus but not required.
Real Jira proficiency. You can build a workflow, write a JQL query, and configure a dashboard without needing a tutorial.
Strong written English. You can write a ticket description that a stranger can act on, and a status report a busy stakeholder can read in two minutes.
A calm, organised approach to chaos. You notice when something is drifting and pull it back into shape without drama.
Strong self-management. You plan your own week, meet your own commitments, and ask for help before you fall behind, rather than after.
Comfortable working across time zones, with daily contact with UK colleagues.
Nice to haveExperience with Confluence, Slack, ShotGrid, or other production tooling.
Familiarity with game art pipelines and review cycles.
Exposure to flow-based delivery methods or visual workflow management.
Growth in the roleThis is a role you grow into. We expect you to actively learn the craft of delivery, and on-the-job training is part of the deal. Over time, you will pick up:
Industry-standard practices for breaking down work, scoping tickets, writing acceptance criteria that hold up under pressure, and keeping documentation usable.
Advanced delivery management techniques: flow-based scheduling, forecasting, and the operational habits that let small teams produce a lot of high-quality work without burning out.
Practical application of agentic AI to real production problems. We use AI tools daily for ticket drafting, status synthesis, JQL building, and pipeline diagnostics. You will be expected to learn how to use them well and to find new ways to apply them as needs change.
This role suits someone with their eye on a game producer seat in a few years.
Click on Apply to know more.