- Location
- Pune Division, Maharashtra, India
- Job type
- Full-time
Required skills
- Agile
- C#
- C++
- compliance
- configuration management
- data structure
- SQL
- TCP
- UDP
- Unity
About the role
SOGECLAIR
Website:
sogeclair.com
Job details:
- Undertake activities related to the design and development of Vision software and the 3D world edition tool suite as part of the core Product team.
- Demonstrate the ability to comprehend, create and debug C++ and C# modules
- Hands on development in vision engine API's is mandatory
- Use and enhance a range of Unigine tools
- Contribute to innovation initiatives by providing solution (including using advance AI/ML based tools)
- Update methods documents, technical and functional documentation
- Set clear self (in consultation with supervisor) goals and KPIs.
- Monitoring self-performance on productivity, quality, compliance to process & standards is important according to the Engineering KPIs.
- Support a healthy and motivating work environment and atmosphere, work with the team effectively.
- Implements business initiatives including prompt corrective action plans for areas with below threshold performance.
- Ensure efficient and economical performance in accordance with operating budgets, year-end goals and objectives.
- Manage work assignments, productivity & quality, and process compliance in line with Sogeclair India goals, processes, and guidelines.
- Adhere to all policies procedures and work instructions within the discipline of Sogeclair India Quality expectations.
- Working in close collaboration with the Team in France and Adelaide and with 3D graphics lead, participate in regular discussions, ensure constant & consistent collaboration, and provide constant updates of the ground situation in Pune
Requirements
- 12+ years if Exp in development, Team management and project execution
- Hands on development experience in Unigine/Unity/Unreal engines (3D environment, Blueprint, code, etc.)
- Hands on experience in modelling using C++ and C#
- Aware of Data structure in C++
- OOPS concepts
- Performance optimization
- Experience of working on projects involving Distributed Software Systems design and development will be highly preferable
- Understanding of key concepts in computer graphics and virtual reality technology
- Skills in 3D mathematics (e.g. matrix/vector mathematics)
- Experience analyzing requirements and developing designs that meet requirements
- Knowledge of software design principles, including the use of UML
- Ability to work within an Agile workflow
- Problem solving skills
- Ability to diagnose and debug software problems
- Experience in using 3D modelling tools like 3D Studio Max, Maya or Blender is desirable.
- Experience with databases, SQL is desirable
- Knowledge of network protocols (TCP/UDP), is desirable
- Experience with configuration management and defect tracking tools
- Initiative and a willingness to learn.
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