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Own, driving, and communicating the UI/UX vision for Marathon based on creative and production priorities.
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Own Marathon UI/UX quality, design craft excellence, and consistency while holding UI/UX teams accountable to achieving vision and goals.
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Prioritizing the UI/UX backlog, breaking down UI/UX problems for UI/UX Leads to own. and communicating status with other leaders.
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Build alignment in the Director leadership group of UI/UX goals, constraints, and executions.
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Work with Executive Producer to make sure teams are staffed appropriately for size and shape of goals, including strategy for using external development.
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Develop and champion best practices of UI/UX process.
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Collaborating on creative problem solving for product wide problems spaces beyond UI/UX.
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Works with Executive Producer and Engineering Director on goals and needs of UI Technical Design, Visual Design, UI/UX tools and workflows.
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Experience as a UI/UX Director developing and implementing UI/UX vision for large-scale, multiplatform, live-service competitive FPS games.
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Ability to creatively align and collaborate with other director level discipline leaders to help define and break down problem spaces.
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Leading UI/UX teams in developing philosophy, process, capabilities, and execution. · Deep Experience with philosophy, process, design, documentation, and workflows of UI/UX systems.
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Leading UI/UX teams to break down ambiguous problems spaces to clear goals, strategies, and tactics with testable hypothesis and tracking metrics.
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Defining what successful UI/UX collaboration and integration looks like with other disciplines including User Research.
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Managing UI/UX discipline including defining UI/UX roles, performance expectations, leading the hiring process, and building a highly functioning discipline. · Extensive demonstrated ability to work independently, driving tasks to completion with efficiency and reliability.
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Proactive in making design decisions and solving problems with a focus on the broader impact to the overall project.
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Social intelligence, great interpersonal skills, and empathy for creative teams.
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