Flag job

Report

[Bluehole Studio] Cinematic Lighting Junior Artist - Project AB (2년 이상)

Min Experience

2 years

Location

Pangyo

JobType

full-time

About the job

Info This job is sourced from a job board

About the role

Bluehole Studio, as a game production studio which opened a new chapter in MMORPG, aims to provide fun and impressed experience to global users. The game industry has continuously grown, while changing faster than ever, to present fun and impression which all global users can truly enjoy, and there is a limit to keeping up with such a speed only with individual strength alone. Therefore, Bluehole Studio, as an organization to motivate and at the same time to encourage each other based on talent exchange and cooperation, is doing its utmost efforts to promptly react to the market changes and proactively take actions. Our team (Project) introduction: We are looking for passionate and challenging people to join our team. In PC/Mobile/Console sectors, we aim to transcend the genre boundaries and discover new possibilities of games, and pioneer a new and original Extraction RPG genre that did not exist before, to deliver a pleasant experience to our fans. Our team's mission: Design and implement cinematic lighting scenes using Unreal Engine (real-time and pre-rendering) Lighting direction emphasizing atmosphere and emotions Narrative lighting direction effectively delivering various situations and space concepts We want to grow together with someone who has the following experience: (required) Lighting work experience in Unreal Engine 5 Understanding of real-time rendering and lighting techniques (render pipeline, Lumen, Ray Tracing, etc.) Deep understanding of in-game and cinematic lighting Knowledge of shaders and materials Basic proficiency in 3D software (Maya, Max, Blender, etc.) Team collaboration and communication skills If you have the following experience, you are the one we are looking for! (preferred) Knowledge of shaders and materials Cinematic production experience in the game or film industry Ability to utilize additional Unreal Engine features such as Niagara and Blueprint Experience in photorealistic or stylized lighting projects English communication skills

About the company

Bluehole Studio, as a game production studio which opened a new chapter in MMORPG, aims to provide fun and impressed experience to global users. The game industry has continuously grown, while changing faster than ever, to present fun and impression which all global users can truly enjoy, and there is a limit to keeping up with such a speed only with individual strength alone. Therefore, Bluehole Studio, as an organization to motivate and at the same time to encourage each other based on talent exchange and cooperation, is doing its utmost efforts to promptly react to the market changes and proactively take actions.

Skills

unreal engine
lighting
cinematics
shaders
materials
3d software
team collaboration
communication