The Sleep Company
Website:
thesleepcompany.in
Job details:
About This Job
The Sleep Company
Location: Mumbai, Maharashtra, India
Work Mode: On-site
Industry: Furniture and Home Furnishings Manufacturing
Job Description
About The Sleep Company
The Sleep Company is India's fastest-growing D2C sleep and comfort brand, built on patented Smart GRID technology. Trusted by 5 lakh+ customers, with a product portfolio spanning mattresses, pillows, toppers, and ergonomic seating. We're scaling rapidly across online and offline channels, with a growing network of experience centres nationwide.
About The Role
As a 3D Modeller, you will create clean, production-ready 3D assets across furniture, home environments, retail fixtures and props. You'll work closely with the CGI Lead, lighting artists, material artists and motion designers to build optimized, technically sound models capable of photorealistic output. This role suits someone who has moved past the fundamentals and wants to refine their craft in a fast-paced commercial production environment.
Key Responsibilities
3D Asset Creation
Create high-quality hard-surface models for furniture, accessories, retail fixtures and lifestyle environmentsTranslate CAD files, technical drawings and reference photography into production-ready 3D assetsDevelop assets suitable for stills, animation and future real-time applications
Technical Modelling Excellence
Build clean topology with efficient edge flow and deformation-friendly geometryMaintain organized scene structures, naming conventions and asset hierarchyCreate optimized models without compromising visual fidelityProduce clean UV layouts suitable for high-resolution texturing
Materials & Look Development Support
Assist in creating and refining node-based material setupsCollaborate with look-development artists to ensure models respond accurately to lighting and materialsEnsure proper scale and surface continuity for realistic material application
Collaboration
Work closely with product designers, marketing creatives and CGI artists to ensure design accuracySupport the CGI Studio Supervisor in maintaining modelling standardsIterate quickly on creative and technical feedback while maintaining production quality
Asset Library Management
Help build and maintain a structured library of reusable production assetsOrganize files according to studio pipeline standards
Technical Skills
Excellent understanding of mesh topology and hard-surface modellingAbility to create clean, production-ready geometryStrong UV mapping/unwrapping skillsExperience with node-based shading workflowsGood understanding of scale, proportion and product detailingFamiliarity with subdivision modelling and asset optimization
Software Proficiency
Must have: Autodesk Maya or Blender, Chaos V-Ray and/or Corona Renderer, Adobe Photoshop
Good to have: Substance 3D Painter, RizomUV, Marvelous Designer (basic), Unreal Engine (basic), 3ds Max (optional)
What We're Looking For
3–5 years of professional experience in modelling for product visualization, furniture, architecture or CGIStrong grasp of both artistic and technical aspects of production modellingDetail-oriented, iterates well on feedbackOrganized, follows structured workflows, works well within a collaborative creative teamInterest in AI-assisted workflows and emerging CGI technologies
Preferred Background
Furniture brands, interior/product/retail/architectural visualization, or consumer product CGI
Success in This Role
Within the first few months, you should be able to:
Deliver production-ready assets with minimal supervisionConsistently produce clean topology and optimized geometryCreate accurate UVs that support high-quality material workflowsContribute to building a scalable internal asset libraryWork efficiently with the CGI Studio Supervisor and wider creative team to meet timelines
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