Arena Animation Academy
Website:
arenaannanagar.com
Job details:
Company Description: Arena Animation Anna Nagar is one of the largest dedicated animation training institutes in India, with a strong presence in Chennai. The center trains over 100 students each year, offering industry-focused programs in animation, 3D game design, and related creative technologies. With 30 years of experience in professional training, the institute emphasizes practical, portfolio-driven learning and industry readiness. Faculty members work closely with learners to build technical skills, creativity, and career-oriented competencies in a collaborative environment.
Role Description This is a full-time, on-site 3D Game Design Faculty role based at Arena Animation Annanagar in Chennai. The faculty member will plan and deliver classroom sessions on 3D game design concepts, tools, and workflows, including game art, modeling, texturing, lighting, and basic game mechanics. Responsibilities include preparing lesson plans, live demonstrations, and assignments aligned with the curriculum, as well as guiding students on projects and portfolios. The role involves mentoring learners of varying skill levels, providing constructive feedback, and conducting assessments to track progress. The faculty member will also support curriculum updates, participate in academic reviews, and collaborate with colleagues to maintain high teaching and industry standards.
Qualifications
Strong proficiency in 3D game design tools and pipelines (e.g., 3D modeling, texturing, lighting, basic animation, and game engine workflows).
Practical experience with game art production, environment and character design, and asset optimization for real-time applications.
Ability to structure and deliver clear, engaging classroom sessions, including demonstrations, exercises, and project-based learning.
Excellent communication, mentoring, and classroom management skills, with a student-centric and inclusive teaching approach.
Bachelor’s degree or diploma in Game Design, Animation, Multimedia, or a related field, or equivalent industry experience.
Prior teaching, training, or mentoring experience in animation or game design is highly desirable.
Up-to-date awareness of trends in gaming, 3D art, and interactive media, with a willingness to continuously learn and upgrade skills.
Ability to work collaboratively with academic and administrative teams and to support institute activities, reviews, and events.
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